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United States Pony Clubs
4041 Iron Works Parkway
Lexington, KY 40511-8462
Phone:  (859) 254-7669
Fax:  (859) 233-4652


International Mounted Games Exchange Home Page

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Upcoming International Games Exchange

June 24-July 7, 2009 in Calgary

The directives of applying for the 2009 team are on the the Forms page of the USPC website under I.   The Coach and Chaperone Applications can also be found on the Forms Page under I also.  

To be eligible to try out for the team, candidates must be recommended by their RS and DC, be a C-2 at the time of their application, and be between 13 and 15 years of age as of January 1, 2009. Five team members, as well as a first alternate and a second alternate will be chosen. This website will contain any additional news regarding applications for the tryouts for the team.

Tentative Schedule and Information for the 2009 International Mounted Games Exchange

Canada will host these Games in 2009 as part of the Canadian Pony Club's 75th Anniversary Celebrations. The Exchange will take place in the Province of Alberta in Western Canada.

Tentative Itinerary (as of August 24, 2007)

Teams Arrive in Edmonton, Alberta June 24, 2009
Welcome to Edmonton Reception /Meet Billet Families
Billet Family Activities June 25- 28, 2009
Friendly Mounted Games with Local Clubs June 28, 2009

Ground Transportation for Teams to Calgary, Alberta June 29 (provided by Canadian Pony Club)
Welcome to Calgary Reception /Meet Billet Families
Billet Family Activities June 29 - June 2, 2009
Activities at Calgary Stampede July 3, 2009
North American Horse Show at Spruce Meadows July 4-5, 2009
IMGE Team Competition July 6, 2009
Awards Banquet & Farewell Reception

Teams Depart for Home from Calgary, Alberta July 7, 2009

Tour Attractions may include:

West Edmonton Mall www.westedmontonmall.com
World's largest entertainment and shopping center
(800 stores& services)

Canadian Rockies www.ouralberta.ca

Dinosaur Country www.tyrrellmuseum.com
Drumheller is the heart of the Canadian Badlands. Hundreds of
dinosaur skeletons have been unearthed among the hoodoos and
valleys of the Red Deer River.

Calgary Stampede www.calgarystampede.com
"the greatest outdoor show on earth" celebrates Alberta's Western
heritage and rodeo culture. The Stampede will be in progress during
the IMGE tour.

Spruce Meadows www.sprucemeadows.com
Ranked the #1equestrian facility in the world. Tournaments attract
Olympic, World, European &National Show Jumping Champions. The
"North American" Tournament will be in progress during the IMGE tour.

Games for 2009

Set 1 Team Relay Bending Race
Old Sock Race
Five Flag Race
Ball & Cone Race

Set 2 Canadian Race
Ball & Bucket Race
Balloon Bursting
Daily Mail

Set 3 Five Mug Race
Rope Race
Potato Picking Scramble
Wizard's Castle Race

Set 4 Postman's Chase
Stepping Stone Dash
Hi-Lo Race
Pony Club Race

Tie Breaker Two Flag Race
Alternate Bottle Race

IMGE Rules
Delegates of the participating countries met during the 2007 IMGE Exchange on July 24, 2007. Canada proposed a new game to be played at the 2009 Games. The Game is to be known as Wizard's Castle and incorporates existing skills. It was received favorably by the 2007 IMGE Committee. IMGE Member Nations are to ratify this new game along with other rule change suggestions and report by January 15, 2008. Once ratified a new Rule book dated 2007 will be sent to the participating countries and a link to it will be incorporated on this website. In the interim, the rules to Wizard's Castle follow:

Wizard's Castle Race

Skills Needed:
Pickup, placement and hand off skills.

Equipment Required:
1 road pylon cone
approximately 2.5' (76 cm.) high, with a sturdy base, the opening cut to 4"-6" (10-15 cm.) diameter.

1 flag
Flag on cane about 4 feet (1.2 m.) long, made from 1/2 inch (1.27 cm.) doweling with
square 12" x 12" (30 x 30 cm.) flag.

3 road pylon cones
approximately 18" (46 cm.) high

1 sword
Wooden sword, the blade to be 2' (60.9 cm.) in length, hilt 1' (30.5 cm.) long.

1 tennis ball

Race Set Up:
The start and finish line will be at the same line at one end of the arena. On the change over line, there will be a large pylon with a flag in it. On the 3/4 line, a small pylon will be placed with a sword in it. On the centre line, there will be a small pylon with a tennis ball on top. A small pylon will be placed on the 1/4 line. Rider 1 starts the race behind the Start/Finish line. Riders 2, 3 and 4 start the race behind the 6 yard (5.5 m.) line.

Game Play:
On the signal to start Rider 1 rides to the change over line, removes the flag from the pylon (the Evil Wizard's Castle) and returns to place the flag in the pylon on the 1/4 line. This is his/her own castle. Rider 1 then rides over the finish line. Rider 2 must take the tennis ball (Golden Orb) from the pylon on the centre line, and drop it into the centre of the pylon on the change over line. (Removing the Golden Orb takes away the Evil Wizard's power) Rider 2 then crosses the finish line. Rider 3 must take the sword from the pylon on the 3/4 line, return to the finish line and hand off the sword to the Rider 4. Rider 4 must plunge the sword into the centre of the pylon on the change over line. (This will kill the Evil Wizard) The winning team will be the one whose Rider 4 crosses the finish line with a sword and orb in the Wizard's castle, a flag in their own castle and all pylons remaining upright.

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