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Games Play
Ball & Bucket Race
Ball & Cone Race
Ball & Racket Race
Balloon Race
Bending Race
Bottle Race
The Canadian Race
Carton Race
Egg & Racquet Race
Fishing Race
Five Flag Race
Golf Ball & Spoon
Hi-Low Race
Housewife Scurry
Hula-hoop Race
Hurdle Race
Litter Race
Mug Race
Mug Shuffle
Needle & Thread
Old Sock Race
Pony Club Race
Pony Express Race
Postman's Chase
Potato Race
Pyramid Race
Ring Race
Rope Race
Sack Race
Spillers Pole Race
Stepping Stone Dash
Sword Race
Tack Shop Race
Three-Legged Race
Tool Box Race
Two-Flag Race
Three-Mug Race
Windsor Castle
United
States Pony Clubs
4041 Iron Works Parkway
Lexington, KY 40511-8462
Phone: (859) 254-7669
Fax: (859) 233-4652
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Skills
Needed:
Pickup and putdown skills |
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Equipment Required: |
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- Three 12-14 ounce plastic mugs with handles
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Game Setup:
Place the four bending poles
24 to 30 apart spaced evenly between Line A and Line C. All riders start the
race behind Line A. Riders 2, 3, & 4 must start the game behind the 6-yard line. Place
the cups inverted on the first three poles.
Game Play:
On the signal to start, rider number one goes forward to move the mugs from post to post
in the following order: Mug from post three to post four; mug from post two to post
three; mug from post one to post two, after which he or she returns and crosses line
A. Rider number two then moves the mugs back from post two to post one; from post
three to post two; and post four to post three, after which he or she crosses line
A. Rider three and four complete the course in the same manner. The winning
team will be that whose rider number four is the first over the finish line,
mounted. If knocked over, poles must be reset.
Correction rules:
If the rider drops the mug,
he may pick it up mounted or unmounted.
If the rider knocks over a
pole, he may make the correction mounted or unmounted.
Special Tips:
Remember the holding
area line (6-yard line) is six yards from Line A and Line C. During the playing of
the games only the next rider out may be in front of this line. All others must be
behind it in the holding area. If there are more than one outgoing rider in front of
the 6-yard line, the team will be eliminated for that game.
The coach should have riders 2 and 4 cut in front of the first pole when
picking up the mug. Same diagonal move as for the cone or the barrel. See pickup tips.
All riders should watch their hands and not let go of the mug until they
are sure the mug is firmly in place.
All riders should stay as close to the pole as possible so he does not
interfere with another teams lane.
Riders can circle the poles or can cut in front of them when picking up
and when placing the mugs. Use the method that is easiest for the rider and pony.

Send E-mail to the USPC Games Committee!
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