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Games Play
Ball & Bucket Race
Ball & Cone Race
Ball & Racket Race
Balloon Race
Bending Race
Bottle Race
The Canadian Race
Carton Race
Egg & Racquet Race
Fishing Race
Five Flag Race
Golf Ball & Spoon
Hi-Low Race
Housewife Scurry
Hula-hoop Race
Hurdle Race
Litter Race
Mug Race
Mug Shuffle
Needle & Thread
Old Sock Race
Pony Club Race
Pony Express Race
Postman's Chase
Potato Race
Pyramid Race
Ring Race
Rope Race
Sack Race
Spillers Pole Race
Stepping Stone Dash
Sword Race
Tack Shop Race
Three-Legged Race
Tool Box Race
Two-Flag Race
Three-Mug Race
Windsor Castle
United
States Pony Clubs
4041 Iron Works Parkway
Lexington, KY 40511-8462
Phone: (859) 254-7669
Fax: (859) 233-4652
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| Skills
Needed: Pickup, putdown, and handoff skills |
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Equipment Required: |
- Two 18" traffic cones with the tops cut
off so the inside diameter at the top is 4"
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Game Setup:
Place the two traffic
cones 15 yards inside of Line A and Line C. In the cone near Line C place one flag. Riders
1 & 3 start the race behind Line A and riders 2 & 4 start the race behind Line C.
Riders 3 & 4 must start the game behind the 6-yard line. Give the second flag to Rider
1.
Game Play:
At the start rider number one, carrying a flag, will ride to the first cone and put
his/her flag in it, then will ride to the second cone, remove the flag, and hand it over
to rider number two. Riders two, three, and four will similarly complete the course
up and down the arena in succession. The winning team will be the one whose rider number
four is the first over the finish line, mounted and carrying a flag.
Correction rules:
If the rider drops the flag
or knocks the flag out of the cone, he may pick up the flag mounted or unmounted.
If the rider knocks over the
cone, the rider may correct the equipment mounted or unmounted.
If the flag is knocked out
of cone, the rider may place the flag in the cone unmounted or mounted.
If a flag comes off the
dowel, the rider may complete the race with the dowel only.
Special Tips:
Remember the holding
area line (6-yard line) is six yards from Line A and Line C. During the playing of
the games only the next rider out may be in front of this line. All others must be
behind it in the holding area. If there are more than one outgoing rider in front of
the 6-yard line, the team will be eliminated for that game.
The rider should hold the flag vertical (upright) when handing off. No
stabbing of other riders please. See handoff tips.
As riders improve their skills, they should pick up the flag in a
windmill action. See the pickup tips.
Riders should hold the flag near the flag end and point it
into the container when making the drop. See putdown tips.

Send E-mail to the USPC Games Committee!
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